Deleted member 3325933

Engaged Member
Jan 30, 2021
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I would rather things be done better than done quicker.

Do you want a steak tomorrow or hamburger today?
Depends on the steak vice the burger. I don't need Lord Salisbury's steak or a round steak if I can get a 1 pound Angus beef burger perfectly cooked. Granted A New York Strip or Filet Mignon is preferable. But in my mind, he is bringing anything he cooks in 'Well Done', if we are lucky. Yuck! Medium rare FTW.
 
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bayrischman

Well-Known Member
Feb 27, 2021
1,042
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I would rather things be done better than done quicker.

Do you want a steak tomorrow or hamburger today?
It's about 1/3 done. He has been working on it for about 4.5 years. At current pace it is 9 years until completion not 40.



Game development is not a sprint. It is a marathon.

You see there are 3 competing forces when you are in game production.

1) Quantity: How big is an update?
2) Rate: How fast between updates?
3) Quality: How much thought and extra effort goes into making the update great?

If you increase quantity then either rate or quality will suffer.
If you increase rate then either quality or quantity will suffer.
If you increase quality then either rate or quantity will suffer.

As a developer you must always make choices about this. You are going to need to give something to get something. It's impossible to have rapid update of huge quantity with great quality. At least one other area will suffer when you push in any one direction.
the same defense as sabertooth you are both one and the same.
 

Deleted member 3325933

Engaged Member
Jan 30, 2021
2,734
6,774
It's about 1/3 done. He has been working on it for about 4.5 years. At current pace it is 9 years until completion not 40.



Game development is not a sprint. It is a marathon.

You see there are 3 competing forces when you are in game production.

1) Quantity: How big is an update?
2) Rate: How fast between updates?
3) Quality: How much thought and extra effort goes into making the update great?

If you increase quantity then either rate or quality will suffer.
If you increase rate then either quality or quantity will suffer.
If you increase quality then either rate or quantity will suffer.

As a developer you must always make choices about this. You are going to need to give something to get something. It's impossible to have rapid update of huge quantity with great quality. At least one other area will suffer when you push in any one direction.
Your mathematics are faulty. At current rate we are looking at 1 PD per 2.5 years +. Times 18 PDs and the result is 45 years. If he can get production to 3- 4 PDs per year then we are going to see the possibility of completion. Yeah, ain't holding my breath. He has never reduced his PD rate.
 
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dolfe67

Forum Fanatic
Apr 25, 2020
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It's about 1/3 done. He has been working on it for about 4.5 years. At current pace it is 9 years until completion not 40.
Your reasoning is off. You don't take into account that the development has slowed down. According to the last year of dev, with 1 PD per year (being really optimistic) and 17 PD remaining, it would take 17 more years at this rate. Some PD could be shorter but it would be disappointing
 

yihman1

Knockout Master
May 11, 2017
3,109
11,024
Your reasoning is off. You don't take into account that the development has slowed down. According to the last year of dev, with 1 PD per year (being really optimistic) and 17 PD remaining, it would take 17 more years at this rate. Some PD could be shorter but it would be disappointing
Any number of things can speed up or slow down production. Nobody has a crystal ball that will see what will happen.

More frequent releases would increase profits for him.

Reaching the end of the game is never losing money. If anything it is gaining money.

Some supporters only pay for a complete game. Games tend to get a little boost of $ after a completed tag.

With AWAM complete there is no reason not to launch a 2nd game.

"Development Hell" can happen for any number of reasons. It's currently in a slower phase of development, but may pick up in the future or slow down who knows we have no crystal ball.

I hope it gets finished some day.
 

dolfe67

Forum Fanatic
Apr 25, 2020
5,414
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"Development Hell" can happen for any number of reasons. It's currently in a slower phase of development, but may pick up in the future or slow down who knows we have no crystal ball.
Sure but the trend has been to be slowing down and never went faster. Splitting PD in 10 parts seems to slow it down even more.

Though we should see an AWAM update more frequently, but if you don't play every paths you can skip a few
 

palmtrees89

Engaged Member
Jul 3, 2021
2,051
12,716
It's about 1/3 done. He has been working on it for about 4.5 years. At current pace it is 9 years until completion not 40.
Statement of the year right there. lol...

Before L&P decided to go for event-based updates, he's already been working at a pace that would easily result in 20 years till completion. That was when he released 1/3rd of a PD within ~4-6 months, which translates to ONE playable day every 12-18 months, and 18 more playable days to develop and release. 9 years, huh? You do the math.

Now that L&P decided to go for event-based releases and what looks like more than 3 months to release update 1 out of 10 for playable day 13 (yes, 10 updates for this ONE day), the current estimates for the game's completion range somewhere between 40 and 50 years. 9 years...Thanks for the laugh.
 

Alley_Cat

Devoted Member
Jul 20, 2019
9,071
17,666
Sure but the trend has been to be slowing down and never went faster. Splitting PD in 10 parts seems to slow it down even more.

Though we should see an AWAM update more frequently, but if you don't play every paths you can skip a few
Considering I don't play Aiden's tasks, I'm only expecting about 6 renders of playable content this update. So for me, yeah, not worth downloading, just to see Sophia enter the classroom, a render or two teaching the literature lesson, then her leaving. Maybe a couple of renders of a phone call for the Morello event.
 

Turret

Forum Fanatic
Jun 23, 2017
4,427
7,609
"Development Hell" can happen for any number of reasons. It's currently in a slower phase of development, but may pick up in the future or slow down who knows we have no crystal ball.

I hope it gets finished some day.
The thing is that in these 4,5 years AWAM NEVER speeded up, it only became slower and slower. Your 9 years estimate is way off. With the speed of last year it would still take around 18 years to complete, but that was last year. With the current speed we are looking towards an unsustainable 40-50 years. While I am not that old, I cannot be sure to still be here in 40 or fifty years.
And I truly doubt that L&P would keep on going for a couple decades.
 

L&P's Father-in-Law

Well-Known Member
Jun 25, 2017
1,393
6,622
Arguing about the length of time it takes to translate and localize AWAM misses the point. While I agree yihman1 that there's a lot more to localization than a computer can provide, it doesn't really matter when the rendering and illustrating is taking 5 months. After 5 months, who cares if translation take 10 days or 20? Even if L&P got the process down to 5 days, and it was flawless, there are bigger problems to worry about. It would be like arguing over fixing a leaky faucet in your bathroom. Yeah, sure, it's important, but meanwhile the roof is on fire. Let's prioritize the roof first.
I don't agree with this at all because it's a very wrong way of thinking.
Just because a problem is small in comparison to other problems, it does not mean it doesn't need to be solved.

Let's say he will finish this VN. He will have, at least, another ~85 more updates to do (now that he's doing 1/10 of the day).
If in each update he saves 10 days, he will save 850 days by the end of the full run.
That's 2 years and 3 months less time of development of the full VN.

Just because a problem is small in comparison with others it doesn't mean it shouldn't be tackled, specially when it's easy to solve.
 

L&P's Father-in-Law

Well-Known Member
Jun 25, 2017
1,393
6,622
"Development Hell" can happen for any number of reasons. It's currently in a slower phase of development, but may pick up in the future or slow down who knows we have no crystal ball.
In this thread apparently we do, considering we've nailed his method and the way he thinks/delays update every time. Actually it wasn't that hard since the method hasn't changed since 2019.
 
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Bill_Buttlicker

Well-Known Member
Jul 13, 2018
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Arguing about the length of time it takes to translate and localize AWAM misses the point. While I agree yihman1 that there's a lot more to localization than a computer can provide, it doesn't really matter when the rendering and illustrating is taking 5 months. After 5 months, who cares if translation take 10 days or 20? Even if L&P got the process down to 5 days, and it was flawless, there are bigger problems to worry about. It would be like arguing over fixing a leaky faucet in your bathroom. Yeah, sure, it's important, but meanwhile the roof is on fire. Let's prioritize the roof first.
If you expand the leak in the faucet, that can take care of the burning roof. Sure, you destroy the house, yard and possibly the neighborhood, but the leak is solved, and the roof is no longer on fire. :WeSmart:
 
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ancienregimele

Well-Known Member
Sep 27, 2017
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i dont even read a complete sentence what u ppl discuss here ..
Then how did you compose your answer? Did you just take a guess at what might have been said? If you did you have a future as a psychic, or maybe a fortune teller. On the other hand, if you don't read a full sentence, do you think you might be on the wrong thread?
 
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